Harbor Valorant Agent – A Complete Guide

Harbor is one of the Controller Agents of Valroant, with roles similar to Viper. Harbos’s strategy works by obstructing enemies’ vision. It has a unique shield to prevent damage from enemy fires. It creates choke points to attack and to defend. A unique ability of Harbor is to control water waves. Harbos gives water that can hinder the attack from enemies, and block their venison. If the enemy tries to move against the waves, the High tide and cascade Harbor Valorant ability will push them through. 

Harbor is the only controlling Agent with the capability to block vision. It has Geyser strikes that can take down enemies, trapped in the Splash zone. This is just a glimpse of Harbor’s abilities. Let us take a deeper look into how Harbor works in making the game a winning place for you. Also, there are a lot more valorant agents and you should read their guides like; valorant deadlock agent guide, or, valorant agent gekko guide, in order to unlock agent’s full potential.

Harbor Valorant Abilites

High Tide (E)

Harbor releases a water ball through its Bracer, in its signature ability. It goes through the walls and the lands. Primary fire control helps to control the height and the direction in which the ball flows. This ball will reach its destination, leaving a trial on its path, water splashes from this ball, and attempts to block the vision of the enemy. 

Harbors’ water does not allow anyone to see across it. Anyone attempting to pass through the walls will be slowed down if not completely stopped. Unlike other walls, Harbor walls are difficult to tarnish.

You have greater control over the high tides of Harbor. You can adjust it at district regions to block the passage. It can change the orientation of the wall according to the situation. It will defend the area and allow the team members to save their abilities. 

Cascade (C)

Cascade is the C-ability of Harbor. It releases a water wave, in your controlled direction. It moves rapidly, riding or dropping, depending on your controls. The wave halts after it has reached the maximum distance it can cover. It is only to complete its remaining limit. If this wave attacks an enemy agent, it will face a debuff. 

Harbor has a vision-blocking smoke. However, these skills can only be utilized twice and require 150 credits for each use. You can utilize this ability to clear out sites, or different angles. It will compel the other team to surrender and evacuate the area. If the enemy chooses to fight through the walls, they will get slowed and face other teammates. 

A major drawback is that the water waves of the Harbor do not prevent the abilities of enemy agents. They can transform their abilities through this water wall. Therefore, it is preferred to use the Harbor Wall to identify the strategies of the enemy. You should stay at a distance to identify the positions your enemy may be standing at.

Cove (Q)

It’s the Q-ability of Harbor. This ability allows Harbor to push forward a wall of water. This acts as a shield or smoke that blocks the vision of enemies. It is also a barrier that can stop gunfire from passing through it. This shield can be thrown at a far distance using a primary fire, and a shorter distance with an alternate fire. Harbor’s abilities can be enhanced when combined with Sage’s or Killjoy’s abilities. 

This is not a two-way shield that will block your vision. It allows your teammates to see through. This was a drawback of some other Agents that would block the vision of your teammates. Keep in mind that enemy vision is blocked, yet their abilities can pass through it. Toom much gunfire may also destroy the shield and halt its functioning. The breaking of the shield will produce a smoke, that stays for a few seconds.

Harbors can use its Q-ability as a shield for themselves if the situation gets dangerous. Moreover, it can be hailed by the team allies, and it allows them to defuse the spike. A drawback of this ability is that if enemies see Harbor shields they will apply all their abilities at that point. This is because they know that the army will be hiding behind it, or at least Harbor is present at the point. If they use Raze’s Boom or Skye’s Seekers, it can be harmful to anyone on the point.

Reckoning (X)

Reckoning is Harbor’s ultimate ability to order a flood of water toward the enemy’s feet in the front. Haebor can control the speed of the flood, by moving forward and backward. If this flood of water packs an enemy member inside it, a golden gleam revolves above its location. A circle is also visible under its feet. Eventually, the geyser expells from the location causing drizziness to the enemy. It will also show the enemy’s position. 

It is important to consider that the Geyser will come out after every three seconds. Harbor and its team can utilize this power to track the enemy’s position as they move forward, or even backward. If Geyser can spin the consciousness of the enemy, they will not be able to follow their path. Their abilities are reduced. This is a critical point, where the Harbor’s teammates should use their skills to track and trap the enemy. It will eventually bring down the enemy.

Personality

Harbor is an agent with a fun and cheerful personality. His speeches are a motivation for his teammates. He has served under REALM, where he provided services as a passionate soldier. Harbor has a job based on historical crutches and architecture. He proves to be a great controller for many maps of Valorant.

Appearance

Valorant Harber has deeper brown colored eyes, that submerge with the deep brown complexion. It reflects his Indian origin. Its hair is styled into a bun, and a beard can be seen always. He has tattoos on both arms, one is a logo of REALM, and the other one is an intricate triangular pattern. He has a well-maintained figure and is usually clad in green color. The green jacket with a floral blue collar is accompanied by lighted blue pants. 

Harbor has a bracelet on its left wrist, that seems like a golden-colored band with a shining blue orb on the top. The bracelet gets into action when Harbor shows its power. The orb starts to spin, and the wristband rotates around the wrist. This band is connected to five rings, two of them are on the left hand, and the remaining are on the right hand fingers. 

What Does Harbor Ult Do?

Harbor has a unique ability to block sight of the enemies. It does this through a water wave and a shield. This shield allows the Harbor teammates to see through, yet the Enemy’s vision is blocked. Harbor Ult has a larger Geyser that releases strikes. They are enough to make the enemies unconscious, and ultimately trap them in the war zone.

FAQs

Who is the 19th agent of Valorant?

Harbor is the 21st agent of the Valorant game. It was released with the Act 3 of Episode 5. It is a controller capable of covering diverse areas, similar to Viper’s abilities.

What is Harbor’s real name?

Harbor’s real name is Varun Batra. It is the leader of an ancient artifact that can control water. The country of origin is India, while the agent number is 21. Harbor was added to the game on 18th October 2022. 

Is Harbor a good agent?

Harbor is a flexible and hence effective agent with a kit to perform controlling functions on an array of maps. It has a high tide ability with full control, and a reckoning ability to move forward constantly. In short, it is a great agent to achieve your targets in the game. 

Who is the Voice actor of Harbor Agent in Valroant?

Sunil Malhotra is behind the voice of Harbor. He is a popular Indian voiceover artist.