Call of Duty: Modern Warfare 3 Latest Update Buffs MW2 Weapons

The final Season of Call of Duty: Modern Warfare 3 and Warzone is in its final few weeks before Call of Duty: Black Ops 6 releases. Season 6 offers various haunting events in MW3 and Warzone for players to conquer and enjoy. With the recent update, it seems like players will be enjoying the majority lineup of Shotguns from MW2 now more than ever.

In this article, we will be telling you all the weapon changes in the recent update of Call of Duty: Modern Warfare 3.

Weapon Changes in the Latest Update of COD: MW3

The latest update of MW3 brings unexpected buffs to numerous weapons of various categories from MW2 and a nerf to DTIR 30-06 Battle Rifle. The DTIR 30-06 is one of the most popular Battle Rifles of Season 6, shredding enemies with a damage multiplier of 1.3x. However, with this update, the damage multiplier has been reduced to 1 for the beloved Battle Rifle.

Now, the buffs and weapon balances for the MW2 weapons are the interesting factors of this new update as you will get to see various returning weapons to MW3 for enjoying the last few weeks of the season.

All MW2 Weapon Changes in the Lastest Updates of COD: MW3

Here are all the weapon changes that have been done in the recent update of Call of Duty: Modern Warfare 3.

Assault Rifles

  • M13C (MWII)
    • Increased maximum damage from 31 to 32 (+3%).

Shotguns

  • KV Broadside (MWII)
    • Increased maximum damage range from 2.9m to 3.6m (+22%).
    • Increased near-medium damage range from 3.3m to 4.3m (+31%).
  • Lockwood 300 (MWII)
    • Increased maximum damage range from 1.8m to 3.3m (+86%).
  • Expedite 12 (MWII)
    • Increased maximum damage range from 2.5m to 3.6m (+40%).
    • Increased near-medium damage range from 4.1m to 5.1m (+25%).
  • Bryson 800 (MWII)
    • Increased near-medium damage from 34 to 42 (+24%).
    • Increased medium damage from 25 to 30 (+20%).
    • Increased maximum damage range from 3.3m to 4.1m (+23%).
    • Increased near-medium damage range from 5.8m to 7.1m (+22%).
  • Bryson 890 (MWII)
    • Increased near-medium damage from 34 to 42 (+24%).
    • Increased maximum damage range from 3.1m to 3.8m (+25%).

Marksman Rifles

  • Crossbow (MWII)
    • Increased bolt velocity from 110m/s to 200m/s (+81%).
    • Decreased bolt gravity influence by 70%.
    • Increased neck damage multiplier from 1.2x to 3x.
    • Brightblaze 20” Bolts
      • Removed aim down sight spread.
    • Blastcap 20” Bolts
      • Removed aim down sight spread.
    • FTAC Caustic 20” Bolts
      • Removed aim down sight spread.
  • SAB-B 50 (MWII)
    • Increased maximum damage from 120 to 130 (+8%).
    • Increased near-medium damage from 90 to 120 (+33%).
    • Decreased maximum damage range from 17.8m to 7.6m (-57%).
    • Decreased near-medium damage range from 44.2m to 17.8m (-60%).
    • Added medium damage range, 90 damage up to 44.2m.
    • Decreased lower torso and upper arm damage multipliers from 1.26x to 1.2x.

Handguns

  • P890 (MWII)
    • Increased maximum damage from 52 to 59 (+13%).
    • Increased minimum damage from 37 to 44 (+19%).
    • Decreased maximum damage range from 9.1m to 4.6m (-50%).
  • .50 GS (MWII)
    • Increased maximum damage from 96 to 116 (+22%).
    • Increased near-medium damage from 68 to 95 (+40%).
    • Decreased maximum damage range from 17.3m to 8.6m (-50%).
    • Decreased near-medium damage range from 35.1m to 17.3m (-51%).
  • X12 (MWII)
    • Increased maximum damage from 39 to 47 (+20%).
    • Increased near-medium damage from 30 to 39 (+30%).
    • Increased minimum damage from 28 to 30 (+7%).
    • Akimbo X12 Rear Grip
      • Increased damage penalty from -20% to -40%.
  • Basilisk (MWII)
    • Increased head damage multiplier from 2x to 2.5x.
    • Decreased medium damage range from 35.1m to 33m (-6%).
    • Removed far-medium damage range.
  • FTAC Siege (MWII)
    • Increased maximum damage from 24 to 26 (+8%).
    • Increased near-medium damage from 20 to 24 (+20%).
    • Increased medium damage from 18 to 20 (+11%).
    • Increased minimum damage from 15 to 18 (+20%).
  • GS Magna (MWII)
    • Increased minimum damage from 36 to 40 (+11%).
    • Increased lower torso damage multiplier from 1.05x to 1.15x.
    • Increased upper leg, lower leg, and foot damage multipliers from 0.8x to 1x.
  • X13 Auto (MWII)
    • Decreased horizontal recoil from 7.2deg/s to 6.5deg/s (-9%).
    • Decreased vertical recoil from 31.7deg/s to 28.4deg/s (-10%).
    • Increased maximum damage from 25 to 29 (+16%).
    • Increased near-medium damage from 22 to 25 (+14%).
    • Increased medium damage from 18 to 22 (+22%).
    • Increased minimum damage from 15 to 20 (+33%).

That is all related to the buffs for MW2 weapons in the latest update of Call of Duty: Modern Warfare 3.