Updated July 29, 2026 — Kord Breach now has a confirmed launch date: August 3, 2026. Full 1.1 details below.
For eight years, one question ruled Escape from Tarkov: when’s the next wipe? If you just typed that into Google, here’s the plot twist — the question itself is obsolete. Tarkov doesn’t wipe anymore. The last traditional full wipe was the 1.0 launch on November 15, 2025, and everything you’ve built since then is permanent. What’s replacing wipe day arrives August 3, 2026: Season 1, “Kord Breach,” and half the community is still confused about what it actually does.

Quick answer: Traditional wipes are gone for good — your main PMC, stash, hideout, and Kappa progress now persist forever in both PvP and PvE. Kord Breach is an opt-in, PvP-only seasonal fresh start on a completely separate character, launching with patch 1.1.0.0 on August 3, 2026 (game director Nikita Buyanov confirmed the date on July 27 after a short delay from late July). It runs a minimum of 74 days, and whether you play it or ignore it, your main account is untouched.
Season day-one is the new wipe day — everyone starts naked, and the players who level fastest own the early economy. Our Tarkov boosting services handle leveling, quests, and raid carries from the moment Kord Breach opens, so your seasonal character hits the Flea while everyone else is still dying to Scavs on Customs.
Related Guides:
- Escape from Tarkov Best Maps Ranked & Explained
- The Extortionist Quest Guide — Customs Walkthrough
- Lend-Lease Part 1 Guide — Locations, Objectives & Rewards
When Does Kord Breach Start? (Now Confirmed)
After months of a vague “mid-summer” window and one slipped target, there’s finally a hard date. Battlestate Games director Nikita Buyanov confirmed on July 27, 2026 that update 1.1.0.0 — and with it, Season 1: Kord Breach — launches August 3, 2026. He apologized for the delay, having previously aimed for the end of July.
A few practical notes on the date:
- No exact time of day was given. BSG updates typically involve extended server downtime, so expect the season to go live at some point on August 3 rather than at a precise hour.
- This date has already slipped once. The original target was late July. BSG dates have a long history of moving, so treat August 3 as a firm plan rather than an ironclad promise — though a confirmed date this close to launch rarely moves again.
- The Blackout event was extended to bridge the gap. The pre-season event on The Lab, originally winding down at the end of July, now runs right up to the August 3 launch, giving players extra time to earn its exclusive achievement.
The bigger picture: this is the first genuine content wave since the underwhelming 1.0 transition, and the closest thing to old-school wipe-day excitement Tarkov has had in two years. Whether it delivers is, as always, a question only launch day answers.
Yes, the Tarkov Wipe Is Really Gone
Let’s kill the confusion first. Before 1.0, Battlestate ran roughly half-year mandatory wipes — every PMC, every stash, every trader rep reset to zero for every player, no exceptions. That cycle was Tarkov’s heartbeat: it reset the economy, forced everyone back to a Makarov, and gave returning players a clean on-ramp.
The 1.0 release on November 15, 2025 was the last time that ever happened. Since then, your permanent character keeps everything indefinitely — level, stash, hideout, quest progress, Kappa container — in both PvP and PvE. Studio head Nikita Buyanov described the replacement as “a separate realm for those who want to experience all of the wipe related stuff — starting from scratch with everybody progressing through it.” That separate realm is the seasons system, and Kord Breach is Season 1.
| Old Wipes (pre-1.0) | Seasons (2026 onward) | |
|---|---|---|
| Who resets | Everyone, mandatory | Only players who opt in |
| What resets | Your entire account | A separate seasonal character only |
| Main stash / Kappa | Deleted every ~6 months | Permanent, never touched |
| Frequency | Roughly twice a year | Season 1: min 74 days; Season 2 expected late 2026 |
| Modes affected | Everything | PvP only — PvE has no seasonal mode |
| Ruleset | Same game, fresh start | Points-based selectable modifiers, seasonal Battle Pass, seasonal tasks |
What Exactly Is Kord Breach?
Kord Breach is Tarkov’s first season — think Path of Exile leagues bolted onto an extraction shooter. It’s themed around the Black Division, the shadowy faction Battlestate has teased since before the 1.0 launch, and it ships as part of patch 1.1.0.0, the biggest update since release.
Here’s how it works. With 1.1.0.0, your PvP access splits into three profiles:
- Permanent PvP — your existing character. Completely untouched by the season.
- PvE — also untouched. There is no PvE seasonal mode, and Battlestate has been blunt that one isn’t coming with Kord Breach.
- Seasonal PvP (Kord Breach) — a dedicated fresh-start character that begins from zero, plays under the season’s ruleset, chases a seasonal Battle Pass and tasks, and resets when the season ends.

The season runs a minimum of 74 days, confirmed by Battlestate’s own screenshots. That gives you roughly two and a half months to push the seasonal grind before the character retires — and Season 2 is expected around late 2026.
The Modifier System — Build Your Season Before You Drop
The headline feature of Kord Breach is its modifier system, borrowed straight from the ARPG league playbook. At the start of the season you build your seasonal character by picking from a points-based pool of positive, negative, and hardcore modifiers — take a debuff to unlock points for a buff, exactly like a Path of Exile league.
The modifiers split into three buckets:
- Positive — convenience and power picks. Some let you start with skills pre-leveled or hand you the Kappa container instantly, skipping the usual grind.
- Negative — cheap debuffs you take to bank points for the positives you actually want.
- Hardcore — the brutal end. No insurance, armor shortages, and tougher survival rules for players chasing bragging rights over comfort.

Your picks lock in for the entire season, so this is your first real strategic decision — and it happens before you ever load a raid. Battlestate has confirmed the modifier names and the pick system; some exact values are still being finalized before launch.
Everything New in Patch 1.1.0.0
Kord Breach is the headline, but 1.1.0.0 carries changes that affect everyone — seasonal or not. This is the biggest quality-of-life overhaul Tarkov has had in years.
The Task System Is Rebuilt From Scratch
This is the change with the widest impact. Battlestate has reworked the side-quest structure across every game mode: most tasks are no longer arranged as rigid linear chains. Instead of needing to finish every prior quest to unlock the next, quest progression is now tied to traders’ loyalty levels. Reach the required loyalty with a trader and their tasks open up — no more single-file bottleneck.
The most-felt example: Gunsmith. The notorious 25-level forced gun-building chain folds into the loyalty system, ending that rigid progression wall entirely.
The Kappa Path Is Changing — and the Old Achievement Is Retiring
If you’ve been grinding the current Kappa path, read this carefully. When Kord Breach launches, the old Kappa Path achievement is retired forever. In its place, the Collector task requirements are being eased significantly: most side-quest requirements are removed, leaving only a few (notably A Shooter Born in Heaven, which survives), and in exchange you’ll need LL4 loyalty with all traders (except the one everyone ignores) plus a separate Fence reputation threshold.
What this means for you right now: if you specifically want the retiring achievement for bragging rights, finish the old Kappa path before August 3. If your bottleneck is trader loyalty and levels rather than skill-check quests, don’t waste time grinding soon-to-be-removed side quests — the new path won’t need them. Either way, A Shooter Born in Heaven is never wasted effort; it’s on both the old and new requirement lists.
Insurance Is Disabled Inside Seasonal Mode
One of the biggest gameplay shifts: insurance is turned off entirely inside Kord Breach. There’s no safety net — every kit you lose is gone permanently. This changes raid behavior more than any weapon balance patch could: no more baiting a kill, dumping your own gear in a bush, and looting the corpse clean to guarantee an insurance return. On your permanent profile, meanwhile, Jaeger is gaining a premium insurance tier with faster return times.
Prestige Stays Main-Profile Only
To be clear for anyone wondering: Prestige is exclusive to your permanent PvP profile. Seasonal characters cannot prestige at all. The Prestige system itself has also been softened ahead of 1.1 — Prestige 1 now opens around level 25 through the New Beginning quest rather than demanding maxed traders, though Kappa and Collector still gate the deeper tiers.
Trader & Hideout Easing
- Trader leveling: the total trade-volume (spending threshold) requirement is removed entirely — no more buying and selling junk to hit a number. Early trader level requirements are also reduced, easing the infamous Jaeger bottleneck.
- Hideout: early modules get shorter build times and fewer cross-dependencies. Upgrades that used to eat days will reportedly take hours instead, with trimmed found-in-raid requirements.
- Early balance: T-45M ammo is purchasable from Prapor from the start, so class-four armor is no longer nearly unkillable outside headshots in the early game.
What Resets and What Doesn’t — The Definitive Table
This is the number-one anxiety in every Reddit thread, so here it is in one place:
| Your Stuff | Kord Breach Impact |
|---|---|
| Main PvP character & level | ✅ Untouched — permanent |
| Stash & hideout | ✅ Untouched |
| Kappa container & quest progress | ✅ Untouched |
| PvE character | ✅ Untouched — no seasonal PvE exists |
| Prestige progress | ✅ Untouched — main profile only |
| Seasonal character | 🔄 Starts from zero, resets when the season ends |
TarCoins & the Expansion Hub — What’s Being Sold
Alongside the season, Battlestate is rolling out its first real in-client store. Patch 1.0.6.0 (July 3) laid the technical groundwork for the Expansion Hub, and TarCoins — the new currency — credit to accounts around the 1.1.0.0 window.
The official line: TarCoins buy cosmetics only — PMC outfits and customization, including the Black Division line, with some items also findable in raid. No confirmed gameplay advantage of any kind. The community’s reaction is split, and both halves have a point: fresh-start fans are excited that seasons fund ongoing development, while skeptics — especially the Edge of Darkness crowd who paid premium prices years ago — are watching the “cosmetics only” promise closely. What’s fair to say today: nothing mechanically impactful has been announced for sale, and until that changes, the monetization concern is a watch item, not a fact.
Should You Play the Season?
Honest framework, since the community is genuinely split:
- Play Kord Breach if you miss wipe day. The level-playing-field rush — everyone naked, Scav-run economy, race to Flea at level 15 — is exactly what seasons preserve, without costing you your main stash. Fresh-start lovers get the best of both worlds.
- Skip it if the permanent grind is why you stayed. Your main realm keeps running normally, and the eased Prestige ladder already has plenty of players voluntarily resetting.
- Either way, don’t panic-prep. Your account is safe, the season is opt-in, and the only real deadline is finishing the old Kappa Path achievement before August 3 if you want it. Once the season starts, that achievement is gone.
Be Ready for Season Day One
When Kord Breach opens on August 3, the old wipe-day skills decide everything: budget loadouts, efficient quest routing, survival-first raids, and the sprint to Flea Market access. The players who treat day one seriously own the seasonal economy for weeks — everyone else spends the season catching up.

For more Tarkov breakdowns, patch coverage, and raid guides across every update, dive into our latest gaming guides and updates.
Conclusion
So, when is the next Tarkov wipe? Never — and also August 3. The mandatory account reset died with the 1.0 launch, and your main PMC is now permanent. What arrives with patch 1.1.0.0 is something different: Kord Breach, an opt-in seasonal realm that bottles the wipe-day magic into a separate character with points-based modifiers, a Battle Pass, disabled insurance, and a 74-day-minimum clock, while your real stash sleeps safely untouched.
The date is locked, the task system is rebuilt around trader loyalty, the Kappa path is easing (but its old achievement is retiring), and Prestige stays yours on the main profile. Finish your old Kappa Path if you want the achievement, pick your modifiers with intention when the gates open, and enjoy the first fresh start in Tarkov history that doesn’t cost you everything you’ve built. That’s a trade most of Norvinsk will take.
FAQs
When does Kord Breach start in Escape from Tarkov?
Kord Breach (patch 1.1.0.0) launches on August 3, 2026. Battlestate director Nikita Buyanov confirmed the date on July 27, 2026, after a short delay from the original late-July target. No exact time of day was announced, and BSG extended the Blackout pre-season event to bridge the gap until launch.
Is there still a wipe in Escape from Tarkov?
No. Traditional mandatory wipes ended with the 1.0 launch on November 15, 2025 — that was the last full account reset in Tarkov’s history. Your main PMC, stash, hideout, and Kappa progress now persist permanently in both PvP and PvE. The replacement is an opt-in seasonal system, starting with Season 1: Kord Breach on August 3, 2026.
Does my main character reset when Kord Breach starts?
No. Kord Breach runs on a completely separate, opt-in seasonal character. Your permanent PvP character, PvE character, stash, hideout, Kappa container, and Prestige progress are untouched whether you play the season or skip it entirely. Only the seasonal profile resets when the season ends.
Is insurance disabled in Kord Breach?
Yes. Insurance is turned off entirely inside the Kord Breach seasonal mode — there’s no safety net, so every kit you lose is gone permanently. This ends the tactic of baiting kills and looting your own insured gear. On the permanent profile, Jaeger is adding a premium insurance tier with faster return times, but none of that applies inside the season.
What is happening to the Kappa Path in patch 1.1?
The old Kappa Path achievement is being retired forever when Kord Breach launches on August 3. The Collector task requirements are being eased — most side quests are removed (though A Shooter Born in Heaven stays), replaced by needing LL4 loyalty with all traders plus a Fence reputation threshold. If you want the retiring achievement, finish the old path before the season starts.
Can seasonal characters prestige in Tarkov?
No. Prestige is exclusive to your permanent PvP profile — seasonal Kord Breach characters cannot prestige at all. The Prestige system has also been softened ahead of 1.1, with Prestige 1 now opening around level 25 through the New Beginning quest rather than requiring maxed traders.
How long does the Kord Breach season last?
Season 1 (Kord Breach) runs a minimum of 74 days, per screenshots released by Battlestate — the exact end date will be confirmed by the in-game season timer once it’s live. Season 2 is expected around late 2026, as Battlestate has signaled roughly two seasons per year.
Sources & Methodology
All wipe history, season details, and patch information in this article were compiled from Battlestate Games’ official announcements — including game director Nikita Buyanov’s July 27, 2026 date confirmation — and community wipe-tracking databases, current as of 29 July 2026. The August 3 launch date is officially confirmed but has slipped once before; treat it as a firm plan. Modifier values and some 1.1.0.0 details are still being finalized before launch and may change. TarCoins are confirmed cosmetic-only per BSG; any gameplay-advantage concern is labelled as community speculation.
- Forbes — Escape From Tarkov seasons update delayed to August 3 (Nikita Buyanov confirmation)
- Tarkov.dev — Wipe length tracker & full wipe history (1.0.0.0 ongoing since 15 Nov 2025)
Escape from Tarkov is a trademark of Battlestate Games Limited. This article is independent analysis and is not affiliated with or endorsed by Battlestate Games. Season dates, modifiers, and patch contents are subject to change; details reflect the date of publication.