Deadlock Receive Ranked Mode Alongside Hero Changes in Recent Patch

Valve’s recent title, Deadlock is among the most popular titles overall on Steam providing exciting gameplay mechanics of a Hero Shooter mixed with MOBA. Players have been enjoying the game both casually and competitively with Online and Custom Matches. However, in the recent update of Deadlock, the Devs have added the most requested game mode feature, Ranked.

Now, players who play Deadlock with a competitive mindset can grind and climb the ladder of ranks once it goes live in the game. In the previous Deadlock Patch Ivy received a nerf to balance the meta. Here is everything you need to know about the recent patch released in Deadlock containing Ranked Mode and Hero Changes.

Ranked Mode is Officially Announced for Deadlock

The Ranked Mode is now one of the official Deadlock Game Modes and it will be going live on Tuesday, October 15th at 8 PM GMT. Since Deadlock is still in its Early Access stage, the Ranked Mode will not be available at all times like other competitive games. Instead, the Devs have made a unique system for Rank Mode allowing players to only queue for Rank Games from 1-4 PM and 7-10 PM (player’s current timezone). 

Moreover, there is currently no Party Feature for the Rank Games and all players can only Solo queue for Rank Mode in Deadlock. There are Six Tiers of Rank with Eleven Categories, each one with a unique ‘medal’ symbol. Players have to at least play 7 Rank Matches per week to unlock their first/new rank.

However, before any player can queue and play Rank matches in Deadlock, they must play more than 50 unranked matches. Without this requirement, the player cannot queue for a Rank match in Deadlock.

If you are wondering whether Deadlock has an MMR system or not, the answer is Yes. Similar to other competitive games, you won’t be able to see your profile MMR, but the system will put you against the players with your MMR range.

Hero Changes in Deadlock – October 10 Patch

With the most requested game feature, Ranked, the Devs also have balanced all the Heroes in the game. Here are a few changes to all Heroes in recent patch of Deadlock.

Abrams

  • Base health reduced from 600 to 570
  • Health per boon increased from 32 to 34 (1048 vs 1046 total)

Bebop

  • Sticky Bomb growth increased from 2.5% to 4% per stack
  • Sticky Bomb now loses 2 stacks on death

Dynamo

  • Quantum Entanglement cooldown increased from 12.5s to 15s
  • Quantum Entanglement T3 now also also reduces cooldown by 4s
  • Fixed Kinetic Pulse T2 tooltip to clarify that it affects bullets only and not melee damage

Grey Talon

  • Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged)
  • Fixed Rain of Arrows alternate cast causing you to hit the ground soon after cast
  • Movespeed no longer scales with Spirit Power
  • Base stamina increased from 3 to 4


Haze

  • Fixation max stacks increased from 30 to 40
  • Fixation T3 reduced from +0.2 to +0.15
  • Bullet Dance no longer grants +15% Fire Rate

Infernus

  • Catalyst Damage Amp reduced from 25% to 20%
  • Catalyst T3 Damage Amp increased from 15% to 20%


Ivy

  • Improved default camera position
  • Take Flight control keys are now similar to Vindicta’s
  • Fixed some issues with control on Take Flight when near a wall


Lady Geist

  • Fixed a bug that could cause some units to take more damage than intended with Essence Bomb when multiple targets are hit
  • Malice slow duration reduced from 6s to 4s
  • Malice amp duration reduced from 16s to 13s

Lash

  • Base bullet damage reduced from 10 to 9
  • Flog Heal vs heroes reduced from 80% to 70%
  • Flog Heal vs creeps reduced from 30% to 25%


McGinnis

  • No longer has +25% Spirit Resist
  • Now has +15% Bullet Resist
  • Mini Turrets T1 no longer grants +1 charge


Mirage

  • Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase)
  • Djinn’s Mark base damage reduced from 16 to 12
  • Djinn’s Mark scaling from spirit power increased from 0.4 to 0.55
  • Djinn’s Mark reveal duration increased from 2s to 3s


Mo & Krill

  • Combo T1 now grants +30% Bullet Resist While Channeling (no longer grants -28s CD)
  • Combo cooldown reduced from 95s to 75s


Paradox

  • Bullet growth per boon increased from 0.33 to 0.45
  • Time Wall bullet duration reduced from 1s to 0.7s
  • Paradoxical Swap cooldown increased from 48s to 65s


Pocket

  • Shotgun falloff start reduced from 22m to 16m
  • Enchanter’s Satchel damage now respects line of sight


Seven

  • Base regen increased from 1.5 to 3
  • Movespeed scaling with Spirit Power reduced from 0.028 to 0.02
  • Lightning Ball T3 increased from +1m to +2m


Shiv

  • Slice and Dice Spirit damage scaling increased from 1.2 to 1.3
  • Slice and Dice T1 improved from -3.75s to -4s
  • Rage decay rate reduced from 0.35 to 0.25
  • Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay)


Vindicta

  • Reverted recent falloff damage changes
  • Fall off increased from 58m (default) to 64m
  • Bullet damage growth per boon reduced from 0.79 to 0.55


Viscous

  • Goo Ball no longer triggers on hit effect while in Ethereal Shift
  • Fixed Superior Stamina dash count not working with Goo Ball
  • Goo Ball stun duration reduced from 1s to 0.7s


Warden

  • Alchemical Flask cooldown reduced from 14s to 12s
  • Alchemical Flask damage increased from 55 to 65
  • Alchemical Flask T1 is now +1 Stamina Reduction
  • Alchemical Flask T2 is now +50 Damage


Wraith

  • Card Trick spirit scale reduced from 1.2 to 1.1
  • Card Trick generation via melee reduced by 50%


Yamato

  • Power Slash cooldown increased from 8.5s to 10.5s
  • Power Slash T2 now also reduces cooldown by 2s
  • Shadow Transformation no longer grants you bullet and spirit resist
  • Shadow Transformation duration reduced from 4.5s to 4s

For all Hero changes, you can read the official Patch Notes for Deadlock October 10 update on this link. Alongside the Hero Changes, there are various balances across the Weapon, Vitality, and Spirit items as well. This update is one of the major updates to the game and it will greatly enhance the overall experience of the game for every player.