{"id":25210,"date":"2026-05-21T08:57:27","date_gmt":"2026-05-21T08:57:27","guid":{"rendered":"https:\/\/immortalboost.com\/blog\/?p=25210"},"modified":"2026-05-21T09:47:45","modified_gmt":"2026-05-21T09:47:45","slug":"lol-patch-26-10-notes","status":"publish","type":"post","link":"https:\/\/immortalboost.com\/blog\/league-of-legends\/lol-patch-26-10-notes\/","title":{"rendered":"LoL Patch 26.10 Notes: Lee Sin Rework, Quinn Jungle, and Major Item Shakeup"},"content":{"rendered":"\n<p><strong>League of Legends Patch 26.10<\/strong> is officially live, and it&#8217;s one of the busiest mid-season updates Riot has shipped in years. The season of demons rolls on with a long list of buffs, nerfs, and a few changes that completely reshape how the early game plays out.<\/p>\n\n\n<figure class=\"wp-block-post-featured-image\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1376\" height=\"768\" src=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/05\/omni-308e9bed-3b74-47e8-b3c9-7378b454bc0c.png\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"League of Legend\" style=\"object-fit:cover;\" srcset=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/05\/omni-308e9bed-3b74-47e8-b3c9-7378b454bc0c.png 1376w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/05\/omni-308e9bed-3b74-47e8-b3c9-7378b454bc0c-300x167.png 300w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/05\/omni-308e9bed-3b74-47e8-b3c9-7378b454bc0c-1024x572.png 1024w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/05\/omni-308e9bed-3b74-47e8-b3c9-7378b454bc0c-768x429.png 768w\" sizes=\"(max-width: 1376px) 100vw, 1376px\" \/><\/figure>\n\n\n<p><\/p>\n\n\n\n<p>Lee Sin gets a long-awaited modernization pass. Quinn packs her bags for the jungle. Minion aggro mechanics get a foundational rewrite. And Arena returns in a brand new 3v3 team format.<\/p>\n\n\n\n<p>Here&#8217;s everything you need to know about Patch 26.10, what it means for your main, and how to adapt your build before your next ranked match.<\/p>\n\n\n\n<p class=\"has-blush-light-purple-gradient-background has-background\">Want to climb faster while the dust settles on the new meta? Check out our <a href=\"https:\/\/immortalboost.com\/tft-boosting\/\">Teamfight Tactics Boosting<\/a> to dominate Riot&#8217;s auto-battler while you wait for LoL services to drop. Fast delivery, pro boosters, and secure account handling.<\/p>\n\n\n\n<p><strong>Related Guides:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/immortalboost.com\/blog\/league-of-legends\/patch-notes-25-9\/\">League of Legends Patch Notes 25.9 Champion Nerfs and Buffs<\/a><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Patch 26.10 Release Date and Overview<\/h2>\n\n\n\n<p>Patch 26.10 went live on <strong>May 12, 2026<\/strong>, kicking off the next chapter of Season 2 Act 1: Pandemonium. The patch follows up on the season&#8217;s first wave of changes by trimming the strongest picks from Patch 26.9 and addressing items and runes that pushed the meta into snowball territory.<\/p>\n\n\n\n<p>The full update covers five champion buffs, five nerfs, two major champion modernizations, system-wide item tuning, a rune overhaul, and a new Arena format. Two skins also drop on <strong>May 13<\/strong>: Rain Shepherd Ivern and PROJECT: Quinn.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Lee Sin Modernization<\/h2>\n\n\n\n<p>The headline change of Patch 26.10. <strong>Lee Sin<\/strong> launched in 2011, and Riot finally admits he&#8217;s been left behind in flair and mobility. This is not a full rework. It&#8217;s a targeted modernization that smooths his playstyle without breaking his identity.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>W Safeguard:<\/strong> Cooldown unified to <strong>7 seconds at all ranks<\/strong>, replacing the awkward 12s on minions \/ 6s on champions split.<\/li>\n\n\n\n<li><strong>Shield values:<\/strong> 60\/105\/150\/195\/240 (+80% AP), down slightly from 70\/115\/160\/205\/250.<\/li>\n\n\n\n<li><strong>New effect:<\/strong> Lee now gains the shield himself when jumping to a minion or ward. Insec setups just got way smoother.<\/li>\n\n\n\n<li><strong>E Tempest:<\/strong> AD ratio reduced from 100% to 90%.<\/li>\n\n\n\n<li><strong>R Dragon&#8217;s Rage:<\/strong> New <strong>Unconditional Collateral<\/strong> \u2014 if the target dies mid-flight, the body keeps flying, knocking up, and dealing damage.<\/li>\n<\/ul>\n\n\n\n<p>Translation: Lee Sin mains can fly around the map with fewer cooldown headaches, and ult-into-wall plays now finish what they started even on a kill mid-air.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Quinn Heads to the Jungle<\/h2>\n\n\n\n<p>Quinn has struggled in the top lane all season. Patch 26.10 reshapes her kit to thrive as a natural-predator jungler instead.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Passive Harrier:<\/strong> Now deals bonus damage to monsters.<\/li>\n\n\n\n<li><strong>Q Blinding Assault:<\/strong> Deals <strong>50% increased damage to monsters<\/strong> \u2014 significantly faster clear speeds.<\/li>\n\n\n\n<li><strong>R Behind Enemy Lines:<\/strong> Mana cost reduced, opening up map-pressure plays.<\/li>\n<\/ul>\n\n\n\n<p>Don&#8217;t expect Quinn to disappear from top lane entirely, but her real home this patch is the jungle. Fizz mains beware \u2014 Riot specifically called out that birds prey on fish.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Champion Buffs and Nerfs<\/h2>\n\n\n\n<p>Five buffs and five nerfs hit the live server. Here&#8217;s the full lineup:<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Buffed champions:<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Ambessa<\/strong> \u2014 Damage profile reworked, stronger lane presence.<\/li>\n\n\n\n<li><strong>Galio<\/strong> \u2014 AP ratio meta boost, stronger flex pick.<\/li>\n\n\n\n<li><strong>Quinn<\/strong> \u2014 Jungle-focused changes (covered above).<\/li>\n\n\n\n<li><strong>Wukong<\/strong> \u2014 Clone power increased.<\/li>\n\n\n\n<li><strong>Zeri<\/strong> \u2014 Ultimate functionality cleaned up and buffed.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Nerfed champions:<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Anivia<\/strong> \u2014 Targeted nerfs to non-mid roles, especially top.<\/li>\n\n\n\n<li><strong>Ashe<\/strong> \u2014 Power reduced after recent overperformance.<\/li>\n\n\n\n<li><strong>Naafiri<\/strong> \u2014 Damage output toned down across mid and jungle.<\/li>\n\n\n\n<li><strong>Shyvana<\/strong> \u2014 Defensive scaling reduced after build-path abuse.<\/li>\n\n\n\n<li><strong>Zed<\/strong> \u2014 Power level brought back in line.<\/li>\n<\/ul>\n\n\n\n<p>If your main is on the nerf list, expect a 1\u20132% win rate dip while everyone learns the new patterns. Watch counter picks for the next two weeks.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Item Changes<\/h2>\n\n\n\n<p>Item tuning is where Patch 26.10 quietly does the most damage to your build path. Here&#8217;s what shifted.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Nerfs:<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Gluttonous Greaves<\/strong> \u2014 Cost increased by 50 gold. Omnivamp per stack reduced from 1% to 0.6%.<\/li>\n\n\n\n<li><strong>Voltaic Cyclosword<\/strong> \u2014 More expensive. Riot specifically called out a future rework.<\/li>\n\n\n\n<li><strong>Deathfire Touch<\/strong> \u2014 Early damage reduced. Less oppressive in the laning phase.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Buffs:<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Lich Bane<\/strong> \u2014 Direct power increase for burst mages.<\/li>\n\n\n\n<li><strong>Stormraider&#8217;s Surge<\/strong> \u2014 Movement speed boosted to 48% (melee) \/ 36% (ranged). Duration extended from 3 to 4 seconds.<\/li>\n\n\n\n<li><strong>Doran&#8217;s Bow<\/strong> and <strong>Doran&#8217;s Helm<\/strong> \u2014 Now offer more variety as starting items, with tradeoffs for vulnerability.<\/li>\n<\/ul>\n\n\n\n<p>The Gluttonous Greaves nerf hits bruisers hardest. Voltaic Cyclosword is still strong but on the watchlist. Update your build paths before queueing.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Minion Aggro Mechanic Rework<\/h2>\n\n\n\n<p>This is the change nobody asked for but everyone will feel.<\/p>\n\n\n\n<p><strong>Old rule:<\/strong> Attacking an enemy champion within range of enemy minions caused those minions to aggro onto you.<\/p>\n\n\n\n<p><strong>New rule:<\/strong> That no longer happens.<\/p>\n\n\n\n<p>This is a foundational shift in how the laning phase works. Aggressive trades, all-ins under tower, and skill-shot punishes are all easier now because you don&#8217;t eat free minion damage for poking. Expect lanes to feel more bursty for the first two weeks while pros and ranked players relearn trade patterns.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Arena Mode Goes 3v3<\/h2>\n\n\n\n<p>Arena is back, and it&#8217;s bigger. The format is now <strong>six teams of three<\/strong> instead of the old eight teams of two. Augments and several core systems were also reworked based on community feedback.<\/p>\n\n\n\n<p>What this means in practice:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>More comp variety:<\/strong> Triple-tank, triple-mage, curse spam, and minion swarm builds are all viable.<\/li>\n\n\n\n<li><strong>Longer fights:<\/strong> Three-player teams mean more layered cooldown management.<\/li>\n\n\n\n<li><strong>New augment pool:<\/strong> Many old picks were retuned, some removed entirely.<\/li>\n<\/ul>\n\n\n\n<p>If you usually only play Summoner&#8217;s Rift, give the new Arena a few games. It&#8217;s the freshest mode rotation in over a year.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">New Skins and Cosmetics<\/h2>\n\n\n\n<p>Two skins released alongside Patch 26.10 on <strong>May 13, 2026<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Rain Shepherd Ivern<\/strong> \u2014 A serene support fantasy with green-and-storm visuals.<\/li>\n\n\n\n<li><strong>PROJECT: Quinn<\/strong> \u2014 Cyberpunk-style aerial assault. Fits her new jungle role thematically.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Patch 26.10 Summary<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Category<\/th><th>Key Changes<\/th><\/tr><\/thead><tbody><tr><td><strong>Headline Rework<\/strong><\/td><td>Lee Sin W and R modernization<\/td><\/tr><tr><td><strong>Role Shift<\/strong><\/td><td>Quinn moves to jungle<\/td><\/tr><tr><td><strong>Buffs<\/strong><\/td><td>Ambessa, Galio, Quinn, Wukong, Zeri<\/td><\/tr><tr><td><strong>Nerfs<\/strong><\/td><td>Anivia, Ashe, Naafiri, Shyvana, Zed<\/td><\/tr><tr><td><strong>Item Nerfs<\/strong><\/td><td>Gluttonous Greaves, Voltaic Cyclosword, Deathfire Touch<\/td><\/tr><tr><td><strong>Item Buffs<\/strong><\/td><td>Lich Bane, Stormraider&#8217;s Surge, Doran&#8217;s Bow\/Helm<\/td><\/tr><tr><td><strong>System Change<\/strong><\/td><td>Minion aggro no longer triggers on champ attacks<\/td><\/tr><tr><td><strong>Mode Update<\/strong><\/td><td>Arena now 6 teams of 3 (3v3 format)<\/td><\/tr><tr><td><strong>New Skins<\/strong><\/td><td>Rain Shepherd Ivern, PROJECT: Quinn (May 13)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-large-font-size\">Conclusion<\/h3>\n\n\n\n<p>Patch 26.10 is a chunky mid-season balance pass that rewards players who adapt quickly. Use this recap to plan your next few ranked sessions.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>For Lee Sin mains:<\/strong> Practice W-shielding off minions before your next ranked game.<\/li>\n\n\n\n<li><strong>For Quinn players:<\/strong> Test her in the jungle before deciding to stay top.<\/li>\n\n\n\n<li><strong>For bruisers:<\/strong> Rebuild your gold path around the Gluttonous Greaves nerf.<\/li>\n\n\n\n<li><strong>For laners:<\/strong> Get aggressive early. The minion aggro change favors all-ins.<\/li>\n\n\n\n<li><strong>For Arena fans:<\/strong> Queue up a few 3v3 games to learn the new comps.<\/li>\n<\/ul>\n\n\n\n<p>Riot has been clear about one thing this season: items and runes are the real meta drivers, not raw champion stats. Players who track patch notes consistently will keep climbing while everyone else stays stuck adapting.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-large-font-size\">FAQ (LoL Patch 26.10)<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">When did LoL Patch 26.10 release?<\/h4>\n\n\n\n<p>League of Legends Patch 26.10 went live on <strong>May 12, 2026<\/strong>, with new skins releasing the following day on May 13.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Is Lee Sin good after the Patch 26.10 changes?<\/h4>\n\n\n\n<p>Yes. Lee Sin&#8217;s W now has a unified 7-second cooldown and grants him a shield when jumping to wards or minions. His ultimate also continues to do damage even if the target dies mid-flight. He&#8217;s stronger and more flexible than before.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Can Quinn jungle in Patch 26.10?<\/h4>\n\n\n\n<p>Yes. Quinn received bonus damage to monsters on her passive, a 50% damage boost on her Q against jungle camps, and a reduced ult mana cost. She&#8217;s now built to clear the jungle efficiently.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">What is the biggest gameplay change in Patch 26.10?<\/h4>\n\n\n\n<p>The minion aggro rework. Attacking an enemy champion no longer pulls minion aggro onto you, which makes early-game trades and tower dives significantly more aggressive.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Are there new skins in Patch 26.10?<\/h4>\n\n\n\n<p>Yes. Rain Shepherd Ivern and PROJECT: Quinn both released on May 13, 2026, alongside the patch.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>League of Legends Patch 26.10 is officially live, and it&#8217;s one of the busiest mid-season updates Riot has shipped in years. The season of demons rolls on with a long list of buffs, nerfs, and a few changes that completely reshape how the early game plays out. Lee Sin gets a long-awaited modernization &#8230; <a title=\"LoL Patch 26.10 Notes: Lee Sin Rework, Quinn Jungle, and Major Item Shakeup\" class=\"read-more\" href=\"https:\/\/immortalboost.com\/blog\/league-of-legends\/lol-patch-26-10-notes\/\" aria-label=\"More on LoL Patch 26.10 Notes: Lee Sin Rework, Quinn Jungle, and Major Item Shakeup\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":25218,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[161],"tags":[],"class_list":["post-25210","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-league-of-legends","infinite-scroll-item","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>LoL Patch 26.10 Notes: Lee Sin Rework &amp; Quinn Jungle (2026)<\/title>\n<meta name=\"description\" content=\"LoL Patch 26.10 is live. 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