{"id":24720,"date":"2026-04-17T11:28:00","date_gmt":"2026-04-17T11:28:00","guid":{"rendered":"https:\/\/immortalboost.com\/blog\/?p=24720"},"modified":"2026-04-17T11:28:01","modified_gmt":"2026-04-17T11:28:01","slug":"patch-1-1-3-meta-breakdown","status":"publish","type":"post","link":"https:\/\/immortalboost.com\/blog\/2xko\/patch-1-1-3-meta-breakdown\/","title":{"rendered":"2XKO Patch 1.1.3 Full Analysis: The Complete Guide to Meta Shifts"},"content":{"rendered":"\n<p>Balancing a competitive fighting game requires significantly more effort and precision than most players realize. There is an incredibly thin line between successfully balancing a character, weapon, or skill and inadvertently ruining the experience for the entire community. <\/p>\n\n\n<figure class=\"wp-block-post-featured-image\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1536\" height=\"1024\" src=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/04\/task_01kpdjxaavfq1b1t3f5snv8br4_1776425047_img_1_11zon.webp\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"2XKO Patch 1.1.3 Full Analysis: The Complete Guide to Meta Shifts\" style=\"object-fit:cover;\" srcset=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/04\/task_01kpdjxaavfq1b1t3f5snv8br4_1776425047_img_1_11zon.webp 1536w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/04\/task_01kpdjxaavfq1b1t3f5snv8br4_1776425047_img_1_11zon-300x200.webp 300w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/04\/task_01kpdjxaavfq1b1t3f5snv8br4_1776425047_img_1_11zon-1024x683.webp 1024w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2026\/04\/task_01kpdjxaavfq1b1t3f5snv8br4_1776425047_img_1_11zon-768x512.webp 768w\" sizes=\"(max-width: 1536px) 100vw, 1536px\" \/><\/figure>\n\n\n<p><\/p>\n\n\n\n<p>Even with hundreds of employees and a seemingly unlimited budget, game companies often struggle with these adjustments. It is common for a character that is considered &#8220;broken&#8221; or overpowered at the start of an update to become an absolute buffoon by the end of it due to heavy-handed changes.<\/p>\n\n\n\n<p>To combat these scenarios, Riot Games utilizes an iterative approach with 2XKO, releasing consistent updates to monitor community reactions and adjust the gameplay accordingly. Patch 1.1.3 represents a significant turning point for the game\u2019s current state, introducing a series of meta-shifting changes. <\/p>\n\n\n\n<p>This breakdown provides a comprehensive analysis of every nerf, buff, and mechanical adjustment included in this update.<\/p>\n\n\n\n<p class=\"has-blush-light-purple-gradient-background has-background\">Are you stuck at a skill plateau and tired of losing matches to complex tag-team mechanics you can\u2019t seem to counter? Stop the guesswork and accelerate your improvement with professional\u00a0<strong><a href=\"https:\/\/immortalboost.com\/2xko-boost\/product\/coaching\/\">2XKO Coaching<\/a><\/strong>, providing the expert real-time analysis and tactical drills you need to transform your mistakes into competitive advantages and dominate the arena with confidence.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">2XKO Patch 1.1.3: Character Nerfs and Buffs<\/h2>\n\n\n\n<p>The primary focus of Patch 1.1.3 is achieving competitive balance across the roster. By targeting specific high-tier dominance, Riot aims to create a more level playing field where player skill outweighs character-specific exploits.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ekko: Strategic Rebalancing of an S-Tier Champion<\/h3>\n\n\n\n<p>The patch notes lead with substantial nerfs to Ekko. As one of the most dominant S-tier characters in 2XKO, these changes are designed to force a shift in how he is played at high levels.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Okizeme (Wakeup Pressure) and D.S2 Changes<\/h4>\n\n\n\n<p>The most impactful change to Ekko involves his Okizeme, or his ability to pressure opponents as they stand up from a knockdown. Previously, Ekko\u2019s S2 granted him &#8220;strike invulnerability,&#8221; allowing him to ignore physical hits. This meant if an opponent attempted a wakeup attack, Ekko could use S2 to phase through the hit and punish them immediately.<\/p>\n\n\n\n<p>With Patch 1.1.3, this mechanic has been removed. Ekko is no longer strike-invulnerable during this window; he can now only avoid projectiles. Physical hits will now connect as originally intended, removing his &#8220;get-out-of-jail-free&#8221; defensive options. Furthermore, the resource cost for his rewind ability has increased:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Old Meter Cost:<\/strong>\u00a015%<\/li>\n\n\n\n<li><strong>New Meter Cost:<\/strong>\u00a017.5%<\/li>\n\n\n\n<li><strong>Impact:<\/strong>\u00a0This specific increase ensures Ekko loses exactly one rewind opportunity per transformation, directly reducing his offensive pressure.<\/li>\n<\/ul>\n\n\n\n<style>\n    .product-section {\n        background: linear-gradient(135deg, #f8fafc 0%, #ffffff 100%);\n        color: #1f2937;\n        padding: 30px;\n        font-family: 'Arial', sans-serif;\n        border-radius: 12px;\n        margin: 30px 0;\n        border: 2px solid #e5e7eb;\n        box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1);\n    }\n    .section-title {\n        text-align: center;\n        margin-bottom: 35px;\n        font-size: 28px;\n        color: #1f2937;\n        font-weight: 700;\n    }\n    .product-container {\n        display: flex;\n        justify-content: center;\n        flex-wrap: wrap;\n        gap: 25px;\n        max-width: 1200px;\n        margin: 0 auto;\n    }\n    .product-row {\n        display: flex;\n        justify-content: center;\n        align-items: stretch;\n        width: 100%;\n        gap: 30px;\n        margin-bottom: 25px;\n        flex-wrap: wrap;\n    }\n    .product-card {\n        width: 300px;\n        background-color: #ffffff;\n        border-radius: 12px;\n        overflow: hidden;\n        box-shadow: 0 4px 15px rgba(0,0,0,0.12);\n        transition: all 0.3s ease;\n        border: 2px solid transparent;\n        display: flex;\n        flex-direction: column;\n    }\n    .product-card:hover {\n        transform: translateY(-8px);\n        box-shadow: 0 8px 25px rgba(255, 127, 0, 0.2);\n        border-color: #FF7F00;\n    }\n    .product-header {\n        padding: 18px;\n        text-align: center;\n        font-weight: bold;\n        font-size: 20px;\n        color: #ffffff;\n        background: linear-gradient(135deg, #2563EB 0%, #1d4ed8 100%);\n        border-bottom: 3px solid #FF7F00;\n        min-height: 70px;\n        display: flex;\n        align-items: center;\n        justify-content: center;\n    }\n    .product-image {\n        height: 220px;\n        background-color: #f9fafb;\n        display: flex;\n        justify-content: center;\n        align-items: center;\n        overflow: hidden;\n        border-bottom: 1px solid #e5e7eb;\n    }\n    .product-image img {\n        max-width: 100%;\n        max-height: 100%;\n        object-fit: cover;\n        transition: transform 0.3s ease;\n    }\n    .product-card:hover .product-image img {\n        transform: scale(1.05);\n    }\n    .product-features {\n        padding: 20px;\n        background-color: #fefefe;\n        min-height: 140px;\n        flex: 1;\n    }\n    .feature {\n        margin: 16px 0;\n        color: #4b5563;\n        font-size: 16px;\n        display: flex;\n        align-items: center;\n    }\n    .feature-icon {\n        color: #FF7F00;\n        margin-right: 8px;\n        font-weight: bold;\n        font-size: 18px;\n    }\n    .product-footer {\n        display: flex;\n        justify-content: center;\n        align-items: center;\n        padding: 0 20px 20px 20px;\n        background-color: #fefefe;\n    }\n    .order-btn {\n        background: linear-gradient(135deg, #FF7F00 0%, #ff6500 100%);\n        color: white;\n        border: none;\n        border-radius: 8px;\n        padding: 12px 30px;\n        cursor: pointer;\n        font-weight: bold;\n        text-decoration: none;\n        display: inline-block;\n        transition: all 0.3s ease;\n        font-size: 15px;\n        text-transform: uppercase;\n        letter-spacing: 0.5px;\n    }\n    .order-btn:hover {\n        background: linear-gradient(135deg, #ff6500 0%, #e55a00 100%);\n        transform: translateY(-2px);\n        box-shadow: 0 4px 12px rgba(255, 127, 0, 0.4);\n    }\n    .product-highlight {\n        background: linear-gradient(135deg, #FF7F00 0%, #2563EB 100%);\n        -webkit-background-clip: text;\n        -webkit-text-fill-color: transparent;\n        background-clip: text;\n        font-weight: bold;\n    }\n    .arena-background { position: relative; }\n    .arena-background::before {\n        content: '';\n        position: absolute;\n        top: 0; left: 0; right: 0; bottom: 0;\n        background-size: cover;\n        opacity: 0.05;\n        z-index: -1;\n        border-radius: 10px;\n    }\n    @media (max-width: 768px) {\n        .product-section { padding: 20px; margin: 20px 10px; }\n        .section-title { font-size: 22px; margin-bottom: 25px; }\n        .product-row { flex-direction: column; align-items: center; gap: 20px; margin-bottom: 0; }\n        .product-card { width: 100%; max-width: 350px; }\n        .product-header { font-size: 18px; padding: 15px; }\n        .product-image { height: 180px; }\n        .product-features { padding: 15px; min-height: auto; }\n        .feature { margin: 10px 0; font-size: 15px; }\n        .product-footer { padding: 0 15px 15px 15px; }\n        .order-btn { padding: 10px 24px; font-size: 14px; }\n    }\n    @media (max-width: 480px) {\n        .product-section { padding: 15px; margin: 15px 5px; }\n        .section-title { font-size: 20px; }\n        .order-btn { padding: 8px 20px; font-size: 13px; }\n        .product-card { max-width: 100%; }\n    }\n<\/style>\n\n<div class=\"product-section arena-background\">\n    <div class=\"section-title\">Our Premium <span class=\"product-highlight\">2XKO Boosting<\/span> Services<\/div>\n\n    <div class=\"product-container\">\n        <div class=\"product-row\">\n\n            <div class=\"product-card\">\n                <div class=\"product-header\">2XKO Placement Matches Boost<\/div>\n                <div class=\"product-image\">\n                    <img decoding=\"async\" src=\"https:\/\/immortalboost.com\/2xko-boost\/wp-content\/uploads\/2025\/10\/2XKO-Placement-Matches-Boost_11zon-300x300.webp\" alt=\"2XKO Placement Matches Boost\">\n                <\/div>\n                <div class=\"product-features\">\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Placement Matches Completed<\/div>\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Best Possible Starting Rank<\/div>\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Professional Boosters<\/div>\n                <\/div>\n                <div class=\"product-footer\">\n                    <a href=\"https:\/\/immortalboost.com\/2xko-boost\/product\/placement-matches-boost\/\" class=\"order-btn\">Order now<\/a>\n                <\/div>\n            <\/div>\n\n            <div class=\"product-card\">\n                <div class=\"product-header\">2XKO Ranked Wins<\/div>\n                <div class=\"product-image\">\n                    <img decoding=\"async\" src=\"https:\/\/immortalboost.com\/2xko-boost\/wp-content\/uploads\/2025\/10\/2XKO-Ranked-Wins_11zon-300x300.webp\" alt=\"2XKO Ranked Wins\">\n                <\/div>\n                <div class=\"product-features\">\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Guaranteed Ranked Wins<\/div>\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Fast &amp; Efficient Service<\/div>\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Expert Players Only<\/div>\n                <\/div>\n                <div class=\"product-footer\">\n                    <a href=\"https:\/\/immortalboost.com\/2xko-boost\/product\/2xko-ranked-wins\/\" class=\"order-btn\">Order now<\/a>\n                <\/div>\n            <\/div>\n\n            <div class=\"product-card\">\n                <div class=\"product-header\">2XKO Rank Boost<\/div>\n                <div class=\"product-image\">\n                    <img decoding=\"async\" src=\"https:\/\/immortalboost.com\/2xko-boost\/wp-content\/uploads\/2025\/10\/2XKO-Rank-Boost_11zon-300x300.webp\" alt=\"2XKO Rank Boost\">\n                <\/div>\n                <div class=\"product-features\">\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Desired Rank Achieved<\/div>\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Experienced Boosters<\/div>\n                    <div class=\"feature\"><span class=\"feature-icon\">\u203a<\/span>Safe &amp; Reliable<\/div>\n                <\/div>\n                <div class=\"product-footer\">\n                    <a href=\"https:\/\/immortalboost.com\/2xko-boost\/product\/2xko-rank-boost\/\" class=\"order-btn\">Order now<\/a>\n                <\/div>\n            <\/div>\n\n        <\/div>\n    <\/div>\n<\/div>\n\n\n\n<h4 class=\"wp-block-heading\">Aerial Combat and Frame Data Adjustments<\/h4>\n\n\n\n<p>Riot identified that Ekko was overly oppressive in the air and difficult to punish. To address this, they implemented several frame data and hitbox changes:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Hitbox Reduction:<\/strong>\u00a0His S2 attacks now cover a smaller range, preventing him from easily out-ranging opponents in neutral.<\/li>\n\n\n\n<li><strong>Active Window:<\/strong>\u00a0His active damage window was reduced from\u00a0<strong>5 frames to 3 frames<\/strong>, making it harder to &#8220;hang&#8221; a hitbox in the air.<\/li>\n\n\n\n<li><strong>Block Disadvantage:<\/strong>\u00a0If an opponent blocks a mid-air S2, Ekko is now vulnerable to a counter-attack before he can move again.<\/li>\n\n\n\n<li><strong>Jump Height Requirement:<\/strong>\u00a0The height requirement for mid-air attacks has increased; he must now be higher off the ground for S2 to activate.<\/li>\n\n\n\n<li><strong>Vitality Nerf:<\/strong>\u00a0Ekko\u2019s total health has been reduced from\u00a0<strong>950 to 925<\/strong>.<\/li>\n\n\n\n<li><strong>The Buff:<\/strong>\u00a0To compensate for these nerfs, Ekko\u2019s hit stun has been increased from\u00a0<strong>22 frames to 24 frames<\/strong>.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Yasuo: Tuning Defensive Utility and Overhead Pressure<\/h3>\n\n\n\n<p>Yasuo\u2019s kit was adjusted to address three specific community concerns: the Wind Wall utility, high-low mixup guessing games, and excessive block stun.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Wind Wall and Whirlwind Utility<\/h4>\n\n\n\n<p>Previously, Yasuo players could utilize the Wind Wall to stall the match and wait out the clock. In Patch 1.1.3, the wall disappears much faster, and the cooldown\/waiting time between uses has increased. Furthermore, specific projectiles, such as Jinx\u2019s &#8220;Zap!&#8221;, now penetrate the whirlwind, meaning it is no longer a &#8220;delete everything&#8221; defensive button.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">High-Low Mixups and Mobility<\/h4>\n\n\n\n<p>Riot has streamlined the defense against Yasuo\u2019s aerial pressure. You can now block his mid-air heavy attacks while crouching, which removes the frustrating high-low guessing game that previously dominated his matchups. His general mobility has also been tuned:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Updraft Mobility:<\/strong>\u00a0The Updraft takes longer to start and provides less vertical elevation.<\/li>\n\n\n\n<li><strong>Jump Speed:<\/strong>\u00a0Both jump height and speed have been reduced.<\/li>\n\n\n\n<li><strong>Block Stun:<\/strong>\u00a0The time an opponent is frozen after blocking Yasuo&#8217;s hits is reduced, making it easier to jump out of his combos and counter-attack.<\/li>\n\n\n\n<li><strong>Pushback:<\/strong>\u00a0His attacks now push the opponent further away, making it more difficult for Yasuo to stay close enough to call in an assist move.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Ahri: Health and Movement Commitment<\/h3>\n\n\n\n<p>Ahri\u2019s changes are less severe but still impact her survivability and predictability. Her health has been reduced from&nbsp;<strong>950 to 925<\/strong>. Mechanically, her movement has been adjusted to ensure she cannot &#8220;fly&#8221; for free:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Movement Commitment:<\/strong>\u00a0Ahri can no longer cancel her movement in the air; she must now commit to her chosen action, making her easier to intercept.<\/li>\n\n\n\n<li><strong>S1 Adjustment:<\/strong>\u00a0Her S1 Super will now vanish instantly if an enemy parries it.<\/li>\n\n\n\n<li><strong>Vulnerability:<\/strong>\u00a0Her down-light (DL) attack now leaves her more vulnerable if the opponent blocks it.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Warwick: Balancing Startup and Recovery Frames<\/h3>\n\n\n\n<p>Warwick\u2019s S1, often considered his &#8220;god move,&#8221; was significantly tuned to prevent it from being a universal answer to every situation.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>S1 Startup:<\/strong>\u00a0The move takes longer to activate and has a reduced vertical reach.<\/li>\n\n\n\n<li><strong>S1 Recovery:<\/strong>\u00a0If an opponent blocks Warwick&#8217;s S1, he is now frozen in recovery for\u00a0<strong>18 frames<\/strong>\u00a0(doubled from the previous recovery time).<\/li>\n\n\n\n<li><strong>S2 Height:<\/strong>\u00a0Warwick must now reach a specific height in his jump before he can activate his mid-air S2.<\/li>\n\n\n\n<li><strong>Bug Fix:<\/strong>\u00a0Riot patched a glitch that allowed Warwick&#8217;s subsequent hits to become unblockable in certain scenarios.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Analyzing the New 2XKO Meta Shifts<\/h2>\n\n\n\n<p>Since Riot has addressed the tools of the two most dominating characters, the meta is bound to shift toward more fundamental gameplay. Ekko can no longer maintain perpetual air pressure or use &#8220;kara-cancels&#8221; to stay at an advantage, and his Okizeme is now significantly less threatening. Similarly, Yasuo has lost his ability to stall games and his most oppressive overhead mixups.<\/p>\n\n\n\n<p>For players who main either of these Champions, the core fundamentals remain unchanged. Ekko still features strong combos and his Chronobreak utility, while Yasuo maintains his cross-up pressure. However, the &#8220;leeway&#8221; for making mistakes has been drastically reduced. You must now play with higher precision and better resource management to dominate at the same level as before.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-large-font-size\">Conclusion<\/h3>\n\n\n\n<p>Riot Games&#8217; Patch 1.1.3 is a decisive step toward a more balanced and competitive 2XKO experience. By addressing the most oppressive mechanics of top-tier Champions like Ekko and Yasuo, the developers have shifted the focus back to technical precision and fundamental fighting game skills.<\/p>\n\n\n\n<p>To succeed in this new meta, players should prioritize the following adjustments:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Defensive Patience:<\/strong>\u00a0Take advantage of the new crouching block rules against Yasuo.<\/li>\n\n\n\n<li><strong>Resource Tracking:<\/strong>\u00a0Carefully monitor your meter now that Ekko\u2019s Rewind is significantly more expensive.<\/li>\n\n\n\n<li><strong>Punish Training:<\/strong>\u00a0Learn the 18-frame window to capitalize on Warwick&#8217;s missed S1 attacks.<\/li>\n<\/ul>\n\n\n\n<p>As the community adapts to these health reductions and hitbox changes, we will see a more diverse range of Champion pairings and strategies emerging on the ladder. Consistent practice and adaptation to these frame data shifts will be the key to climbing the ranks in the current update.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-large-font-size\">2XKO Frequently Asked Questions<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">How did Ekko&#8217;s health change in Patch 1.1.3?<\/h4>\n\n\n\n<p>Ekko\u2019s total health pool was reduced from 950 to 925. This change was implemented to increase the risk associated with his high-mobility playstyle.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Can I still block Yasuo&#8217;s air attacks while crouching?<\/h4>\n\n\n\n<p>Yes. One of the biggest changes in Patch 1.1.3 is that Yasuo\u2019s mid-air heavy attacks are now crouch-blockable, which simplifies the defensive process against his overhead pressure.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">What happened to Warwick\u2019s S1 &#8220;God Move&#8221;?<\/h4>\n\n\n\n<p>Warwick&#8217;s S1 now has a longer startup time, shorter range, and a massive 18-frame recovery window if blocked. This makes the move much easier to punish for attentive opponents.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Why was the Rewind cost increased for Ekko?<\/h4>\n\n\n\n<p>The cost was increased from 15% to 17.5% specifically to limit the number of times Ekko can use the Rewind mechanic during his transformation, preventing infinite pressure loops.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Balancing a competitive fighting game requires significantly more effort and precision than most players realize. There is an incredibly thin line between successfully balancing a character, weapon, or skill and inadvertently ruining the experience for the entire community. Even with hundreds of employees and a seemingly unlimited budget, game companies often struggle with &#8230; <a title=\"2XKO Patch 1.1.3 Full Analysis: The Complete Guide to Meta Shifts\" class=\"read-more\" href=\"https:\/\/immortalboost.com\/blog\/2xko\/patch-1-1-3-meta-breakdown\/\" aria-label=\"More on 2XKO Patch 1.1.3 Full Analysis: The Complete Guide to Meta Shifts\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":24723,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[252],"tags":[],"class_list":["post-24720","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-2xko","infinite-scroll-item","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>2XKO Patch 1.1.3 Breakdown: Fast Meta Shift Guide<\/title>\n<meta name=\"description\" content=\"Analyze major 2XKO Patch 1.1.3 nerfs for Ekko and Yasuo. Master the new frame data, health adjustments, and character changes to dominate the new meta.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/immortalboost.com\/blog\/2xko\/patch-1-1-3-meta-breakdown\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"2XKO Patch 1.1.3 Breakdown: Fast Meta Shift Guide\" \/>\n<meta property=\"og:description\" content=\"Analyze major 2XKO Patch 1.1.3 nerfs for Ekko and Yasuo. 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