{"id":20853,"date":"2026-05-31T14:37:00","date_gmt":"2026-05-31T14:37:00","guid":{"rendered":"https:\/\/immortalboost.com\/blog\/?p=20853"},"modified":"2026-06-01T07:29:10","modified_gmt":"2026-06-01T07:29:10","slug":"tft-patch-14-24b","status":"publish","type":"post","link":"https:\/\/immortalboost.com\/blog\/teamfight-tactics\/tft-patch-14-24b\/","title":{"rendered":"TFT 14.24b Patch Notes: Chem-Baron and Viktor Nerfs Explained"},"content":{"rendered":"\n<p><strong>Teamfight Tactics Patch 14.24b<\/strong> went live as the final TFT update of 2024, closing out Set 13: Into the Arcane with one last balance pass. The b-patch arrived just after the TFT Macao Open wrapped, which delayed a few key reverts that were ready to ship earlier.<\/p>\n\n\n<figure class=\"wp-block-post-featured-image\"><img fetchpriority=\"high\" decoding=\"async\" width=\"2560\" height=\"1438\" src=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-scaled.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"TFT 14.24b Patch Notes: Chem-Baron and Viktor Nerfs Explained\" style=\"object-fit:cover;\" srcset=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-scaled.jpg 2560w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-300x169.jpg 300w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-1024x575.jpg 1024w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-768x431.jpg 768w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-1536x863.jpg 1536w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/1779360094933-019e4a1f-b818-7723-890e-2d932a2e60f1_11zon-2048x1151.jpg 2048w\" sizes=\"(max-width: 2560px) 100vw, 2560px\" \/><\/figure>\n\n\n<p><\/p>\n\n\n\n<p>This patch focused on three things \u2014 taming Chem-Baron&#8217;s hard-force meta, nerfing the overtuned six-cost Viktor, and rolling back shop odds to their Patch 14.23 values. Augments and encounters got light tuning too.<\/p>\n\n\n\n<p>Here&#8217;s the full breakdown of every change in TFT Patch 14.24b and what it meant for the post-Macao climb.<\/p>\n\n\n\n<p class=\"has-blush-light-purple-gradient-background has-background\">Want to climb the TFT ladder while the new meta settles? <br>Check out our <a href=\"https:\/\/immortalboost.com\/tft-boosting\/\">TFT Boosting<\/a> for fast, safe rank progression. Pick your current and target rank, get matched with a top-ranked booster, and skip the grind.<\/p>\n\n\n\n<p><strong>Related Guides:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/immortalboost.com\/blog\/teamfight-tactics\/arcane-event-adds-three-new-champions\/\">Teamfight Tactics: Arcane Event Adds Three New Champions<\/a><\/strong>&nbsp;<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/immortalboost.com\/blog\/teamfight-tactics\/tft-patch-notes-14-21-magic-n-mayhem-balance-changes-warwick-jinx-buffs-and-more\/\">TFT Patch Notes 14.21: Magic n&#8217; Mayhem Balance Changes<\/a><\/strong>&nbsp;<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/immortalboost.com\/blog\/teamfight-tactics\/new-set-into-the-arcane-release-date\/\">Into the Arcane Release Date and New Champions<\/a><\/strong><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Patch 14.24b Release Date and Overview<\/h2>\n\n\n\n<p>TFT Patch 14.24b went live in mid-December 2024 as the last balance update before the holiday break and the rollover into Set 14. Riot held back several changes during the TFT Macao Open to preserve competitive integrity, then shipped them as soon as the tournament concluded.<\/p>\n\n\n\n<p>The patch covered:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A revert of the shop odds change from earlier in 14.24.<\/li>\n\n\n\n<li>Reduced six-cost frequency across all levels.<\/li>\n\n\n\n<li>A heavy Chem-Baron item rebalance \u2014 some buffs, more nerfs.<\/li>\n\n\n\n<li>A targeted nerf to the new six-cost Viktor.<\/li>\n\n\n\n<li>Built Different and An Exalted Adventure augment tuning.<\/li>\n<\/ul>\n\n\n\n<p>It was a stabilization patch, not a meta-shaker. The goal was to slow down the hard-force Chem-Baron lobbies and bring six-cost variance back in line before the set wrapped.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">System Changes<\/h2>\n\n\n\n<p>The biggest system-wide changes hit shop odds and six-cost availability.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Shop Odds Revert<\/h3>\n\n\n\n<p>Shop odds returned to their Patch 14.23 values at Levels 6 and 7:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Level 6:<\/strong> 25\/40\/30\/5\/0 \u2192 <strong>30\/40\/25\/5\/0<\/strong><\/li>\n\n\n\n<li><strong>Level 7:<\/strong> 20\/33\/36\/10\/1 \u2192 <strong>19\/30\/40\/10\/1<\/strong><\/li>\n<\/ul>\n\n\n\n<p>This change was originally planned for earlier in 14.24 but held back during the Macao Open. The revert makes 1-cost reroll comps stronger at Level 6 and shifts Level 7 odds slightly toward 3-costs.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">6-Cost Adjustments<\/h3>\n\n\n\n<p>Six-cost champions were too easy to hit, especially Mel, Warwick, and Viktor:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>6-Cost odds lowered at all levels.<\/strong><\/li>\n\n\n\n<li><strong>Level 10 6-Cost boost reduced.<\/strong><\/li>\n<\/ul>\n\n\n\n<p>Six-cost units are designed as auto-picks when they appear. Riot wanted to keep them special instead of automatic.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Encounter Tuning<\/h3>\n\n\n\n<p>One encounter received a payout nerf:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Mel Opening Encounter:<\/strong> 3 Tactician Crowns \u2192 <strong>2 Tactician Crowns<\/strong><\/li>\n<\/ul>\n\n\n\n<p>A free Tactician Crown still swings games hard, but three at the start was breaking lobbies.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Chem-Baron Trait Rebalance<\/h2>\n\n\n\n<p>The headline change of Patch 14.24b. After the trait got buffed earlier in 14.24, players hard-forced it every lobby, and item payouts ranged from broken to useless. Riot&#8217;s goal \u2014 narrow the variance, nerf the godrolls, buff the duds.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Buffed Chem-Baron Items<\/h3>\n\n\n\n<p>The undertuned items got real power:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Destabilized Chemtank Shield:<\/strong> 20% \u2192 <strong>25%<\/strong><\/li>\n\n\n\n<li><strong>Destabilized Chemtank II Shield:<\/strong> 35% \u2192 <strong>50%<\/strong><\/li>\n\n\n\n<li><strong>Perfected Destabilized Chemtank Base HP:<\/strong> 600 \u2192 <strong>999<\/strong><\/li>\n\n\n\n<li><strong>Perfected Destabilized Chemtank Shield Tick:<\/strong> 10% \u2192 <strong>20%<\/strong><\/li>\n\n\n\n<li><strong>Perfected Destabilized Chemtank Bonus Vial Damage:<\/strong> 10% \u2192 <strong>15%<\/strong><\/li>\n\n\n\n<li><strong>Perfected Fleshripper Base AD:<\/strong> 45% \u2192 <strong>60%<\/strong><\/li>\n<\/ul>\n\n\n\n<p>Translation \u2014 Chemtank rolls are now legitimate top-comp anchors instead of throwaways.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Nerfed Chem-Baron Items<\/h3>\n\n\n\n<p>The broken items took the biggest hits:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Perfected Piltoven Hexarmor Armor\/MR per stack:<\/strong> 10 \u2192 <strong>5<\/strong><\/li>\n\n\n\n<li><strong>Perfected Shimmerbloom Shielding\/Healing:<\/strong> 60% \u2192 <strong>50%<\/strong><\/li>\n\n\n\n<li><strong>Perfected Shimmerbloom Shield Granted:<\/strong> 600 \u2192 <strong>400<\/strong><\/li>\n\n\n\n<li><strong>Perfected Shimmerbloom Bonus AP\/AS:<\/strong> 30% \u2192 <strong>25%<\/strong><\/li>\n\n\n\n<li><strong>Perfected Unleashed Toxins Wave Damage:<\/strong> 450 \u2192 <strong>200<\/strong><\/li>\n\n\n\n<li><strong>Perfected Unleashed Toxins Stun Duration:<\/strong> 1.5s \u2192 <strong>1s<\/strong><\/li>\n\n\n\n<li><strong>Perfected Virulent Virus AP:<\/strong> 75 \u2192 <strong>50<\/strong><\/li>\n\n\n\n<li><strong>Perfected Virulent Virus Damage Reduction:<\/strong> 25% \u2192 <strong>20%<\/strong><\/li>\n\n\n\n<li><strong>Perfected Virulent Virus Zombie HP:<\/strong> 1600 \u2192 <strong>1200<\/strong><\/li>\n<\/ul>\n\n\n\n<p>Unleashed Toxins and Virulent Virus took the hardest hits. Shimmerbloom dropped from S-tier to fair.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Viktor Nerf<\/h2>\n\n\n\n<p>The six-cost Viktor had become an auto-win button. He provided any board with damage, crowd control, and survivability rolled into one unit, which made the other six-costs feel useless beside him.<\/p>\n\n\n\n<p>Riot nerfed his overall damage and stat scaling to bring him in line with Mel and Warwick. He&#8217;s still a top-tier pick, but no longer an instant pivot every time he shows up.<\/p>\n\n\n\n<p>The change closed the gap between the three Into the Arcane six-cost units and made comp choice matter again.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Augment Adjustments<\/h2>\n\n\n\n<p>Two augments received tuning in Patch 14.24b.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Built Different<\/h3>\n\n\n\n<p>Built Different had been underwhelming because the stats didn&#8217;t scale enough across stages. Riot pushed both values up:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>HP:<\/strong> 240\u2013530 \u2192 <strong>300\u2013600<\/strong> (+100 per stage)<\/li>\n\n\n\n<li><strong>Attack Speed:<\/strong> 45%\u201360% \u2192 <strong>45%\u201375%<\/strong> (+10% per stage)<\/li>\n<\/ul>\n\n\n\n<p>The augment now actually competes with other top-tier 1-stars-only picks, especially at Stage 4 and 5.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">An Exalted Adventure<\/h3>\n\n\n\n<p>An Exalted Adventure was too rewarding for a high-risk pick:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Average reward value reduced approximately 15%.<\/strong><\/li>\n<\/ul>\n\n\n\n<p>It&#8217;s still a powerful gamble, just no longer the free win it was after the buff cycle.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Patch 14.24b Summary<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Category<\/th><th>Key Changes<\/th><\/tr><\/thead><tbody><tr><td><strong>Release Date<\/strong><\/td><td>December 2024 (post-Macao Open)<\/td><\/tr><tr><td><strong>Shop Odds<\/strong><\/td><td>Level 6 &amp; 7 reverted to 14.23 values<\/td><\/tr><tr><td><strong>6-Costs<\/strong><\/td><td>Frequency lowered at all levels<\/td><\/tr><tr><td><strong>Encounter Nerf<\/strong><\/td><td>Mel Opening: 3 \u2192 2 Tactician Crowns<\/td><\/tr><tr><td><strong>Chem-Baron Buffs<\/strong><\/td><td>Chemtank, Fleshripper item lines<\/td><\/tr><tr><td><strong>Chem-Baron Nerfs<\/strong><\/td><td>Shimmerbloom, Unleashed Toxins, Virulent Virus, Piltoven Hexarmor<\/td><\/tr><tr><td><strong>Champion Nerf<\/strong><\/td><td>Viktor (6-cost auto-carry power reduced)<\/td><\/tr><tr><td><strong>Augment Buffs<\/strong><\/td><td>Built Different (HP and AS scaling)<\/td><\/tr><tr><td><strong>Augment Nerfs<\/strong><\/td><td>An Exalted Adventure (-15% rewards)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-large-font-size\">Conclusion<\/h3>\n\n\n\n<p>Patch 14.24b closed out 2024 by doing what end-of-set patches do best \u2014 slow down the lobby-warping outliers so the meta stays fun until the set ends. Use this recap to plan your final climb of the year.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>For Chem-Baron forcers:<\/strong> Don&#8217;t auto-pivot anymore. Match item payouts to your comp.<\/li>\n\n\n\n<li><strong>For Six-Cost chasers:<\/strong> Stop banking on Viktor. Build a real frontline first.<\/li>\n\n\n\n<li><strong>For Reroll players:<\/strong> Level 6 shop odds favor you again \u2014 push harder on 1-cost carries.<\/li>\n\n\n\n<li><strong>For Augment shoppers:<\/strong> Built Different is back on the menu. An Exalted Adventure is still strong but no longer free.<\/li>\n\n\n\n<li><strong>For tournament viewers:<\/strong> The Macao revert frame is over. Expect a calmer ladder meta into Set 14.<\/li>\n<\/ul>\n\n\n\n<p>Patch 14.24b was the quiet stabilizer that let Set 13 end on a fair note. Hard-force lobbies dropped, six-cost variance settled, and the meta felt healthier in its final weeks before Set 14 arrived.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-large-font-size\">FAQ (TFT Patch 14.24b)<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">When did TFT Patch 14.24b release?<\/h4>\n\n\n\n<p>TFT Patch 14.24b went live in mid-December 2024 as the final patch of the year, shipping immediately after the TFT Macao Open concluded.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">What was the biggest change in TFT 14.24b?<\/h4>\n\n\n\n<p>The Chem-Baron item rebalance. Riot buffed undertuned items like Perfected Destabilized Chemtank and nerfed overtuned ones like Shimmerbloom and Unleashed Toxins to narrow the trait&#8217;s variance.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Why was Viktor nerfed in TFT 14.24b?<\/h4>\n\n\n\n<p>Viktor was acting as an auto-win six-cost. He provided damage, crowd control, and survivability in one unit, which made every other six-cost feel obsolete. The nerf brought him in line with Mel and Warwick.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">What changed about Built Different in Patch 14.24b?<\/h4>\n\n\n\n<p>Built Different received buffs to both stat lines. HP scaling increased to 300\u2013600 across stages, and attack speed went from 45\u201360% up to 45\u201375%, making it a real competitive pick at Stage 4 and Stage 5.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Teamfight Tactics Patch 14.24b went live as the final TFT update of 2024, closing out Set 13: Into the Arcane with one last balance pass. The b-patch arrived just after the TFT Macao Open wrapped, which delayed a few key reverts that were ready to ship earlier. This patch focused on three things &#8230; <a title=\"TFT 14.24b Patch Notes: Chem-Baron and Viktor Nerfs Explained\" class=\"read-more\" href=\"https:\/\/immortalboost.com\/blog\/teamfight-tactics\/tft-patch-14-24b\/\" aria-label=\"More on TFT 14.24b Patch Notes: Chem-Baron and Viktor Nerfs Explained\">Read more<\/a><\/p>\n","protected":false},"author":3,"featured_media":25228,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[145],"tags":[197],"class_list":["post-20853","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-teamfight-tactics","tag-teamfight-tactics","infinite-scroll-item","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>TFT 14.24b Patch Notes: Chem-Baron &amp; Viktor Nerfs Explained<\/title>\n<meta name=\"description\" content=\"TFT 14.24b patch notes broken down. 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