{"id":20787,"date":"2024-12-12T13:42:18","date_gmt":"2024-12-12T13:42:18","guid":{"rendered":"https:\/\/immortalboost.com\/blog\/?p=20787"},"modified":"2024-12-12T13:42:19","modified_gmt":"2024-12-12T13:42:19","slug":"season-14-patch-notes-all-buffs-nerfs-and-more","status":"publish","type":"post","link":"https:\/\/immortalboost.com\/blog\/overwatch-2\/season-14-patch-notes-all-buffs-nerfs-and-more\/","title":{"rendered":"Overwatch 2 Season 14 Patch notes all buffs, nerfs and more"},"content":{"rendered":"\n<p>Season 14 and <a href=\"https:\/\/immortalboost.com\/blog\/overwatch-2\/hazard-new-tank-hero-abilities-and-ultimate\/\">new hero Hazard<\/a> is live in Overwatch 2 and update is bringing back the Christmas mode. Patch note for Overwatch 2 Season 14 are officially available and there has been quite some changes and buffs and nerfs to heroes. We got you covered with everything coming with Season 14 patch.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"957\" height=\"481\" src=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/overwatch-2-season-14-patch-note.jpg\" alt=\"\" class=\"wp-image-20789\" srcset=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/overwatch-2-season-14-patch-note.jpg 957w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/overwatch-2-season-14-patch-note-300x151.jpg 300w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/overwatch-2-season-14-patch-note-768x386.jpg 768w\" sizes=\"(max-width: 957px) 100vw, 957px\" \/><\/figure>\n\n\n\n<p>Overwatch 2 Season 14 is coming soon with a ton of new additions to the game. The new season is only a few weeks away. Blizzard is excited to share the new Overwatch 2 Tank Hero Hazard.&nbsp;<strong>New mythic skins and a brand new Battle pass&nbsp;<\/strong>are set to arrive with Season 14 of Overwatch 2. Moreover, the 6v6 Overwatch mode is also coming back called Classic. Winter wonderland skin sets are coming back in time for Christmas.<\/p>\n\n\n\n<p>Overwatch 2 Season 14 is right around the corner and it announced brand new additions coming to the game. With the new collab with a fan-favorite anime <a href=\"https:\/\/immortalboost.com\/blog\/overwatch-2\/avatar-the-last-airbender-collaboration-with-season-14\/\">Avatar: The Last Airbender<\/a>. The season 14 trailer for Overwatch 2 featured a teaser at the end and showed a new skin. Where Zenyatta has an iconic skin with a blue arrow like all the avatars like Aang has on his forehead.<\/p>\n\n\n\n<p>Here\u2019s everything you need to know about Overwatch 2 Season 14 Patch notes including buffs, nerfs and all changes coming.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Overwatch 2 Season 14 Release date<\/h2>\n\n\n\n<p>Overwatch 2 Season 14 patch is set to arrive on December 10 at 11:00 am PT (7:00 pm GMT). The update is already available to preload for PC players. Preload for console players will begin a few hours before its release. The season should last around eight weeks, with another significant update dropping in time for the mid-season.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Overwatch 2 Season 14 Patch notes<\/h2>\n\n\n\n<p>Here are the complete patch notes for Overwatch 2 Season 14 that were posted on the game&#8217;s official website:<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Hero Updates<\/h3>\n\n\n\n<p><strong>Damage Role Passive<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Debuff duration increased from 2 to 3 seconds.<\/li>\n\n\n\n<li>Healing reduction increased from 20% to 25%.<\/li>\n<\/ul>\n\n\n\n<p><strong>Global Projectile Size Bonus<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Hitscan radius large reduced from 0.08 to 0.07 meters.<\/li>\n\n\n\n<li>Hitscan radius small reduced from 0.05 to 0.04 meters.<\/li>\n\n\n\n<li>Projectile radius large reduced from 0.15 to 0.12 meters.<\/li>\n<\/ul>\n\n\n\n<p><strong>Tank<\/strong><\/p>\n\n\n\n<p>Doomfist<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Seismic Slam<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Shockwave range reduced from 18 to 15 meters.<\/li>\n\n\n\n<li>Cooldown increased from 6 to 6.5 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Hazard<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Bonespur<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Damage per spike increased from 6.75 to 7.5.<\/li>\n\n\n\n<li>Each volley\u2019s center projectile no longer has a random launch spread and now always launches straight.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Spike Guard<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>The angle of protection provided by Spike Guard increased from 104 degrees to 180 degrees.<\/li>\n\n\n\n<li>Damage per second reduced from 75 to 70.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Violent Leap<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Post-slash recovery time for Primary Fire and Quick Melee increased from .3 seconds to .5 seconds.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Jagged Wall<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Health increased from 350 to 400.<\/li>\n\n\n\n<li>Knockback damage increased from 40 to 50.<\/li>\n\n\n\n<li>Damage interval increased from 1.5 seconds per target to 1.75 seconds per target.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Downpour<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Airborne momentum lost by casting Downpour reduced from 90% to 50%.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Vault<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Minimum obstacle height to trigger Vault reduced from 1.75 meters to 1.25 meters, which should allow Hazard to scale short obstacles more consistently.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Mauga<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Base armor reduced from 200 to 150.<\/li>\n\n\n\n<li>Base health increased from 375 to 425.<\/li>\n<\/ul>\n\n\n\n<p>Orisa<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Armor increased from 300 to 325.<\/li>\n\n\n\n<li>Base health reduced from 175 to 150.<\/li>\n\n\n\n<li>Terra Surge<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Pull radius increased from 8.5 to 10.5 meters<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Ramattra<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ravenous Vortex<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Now briefly interrupts horizontal momentum when first affecting a target.<\/li>\n\n\n\n<li>Slowing field now ignores barriers for line of sight.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Winston<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Jump Pack<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Damage increased from 50 to 60.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p><strong>Damage<\/strong><\/p>\n\n\n\n<p>Ashe<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Coach Gun<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Can now be activated while affected by mobility locking abilities but won&#8217;t move Ashe.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Pharah<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Jet Dash<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Cooldown increased from 8 to 9 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Sojourn<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Railgun<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Secondary fire damage scaling increased from 1-100 damage to 20-120 damage.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Soldier: 76<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Biotic Field<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Cooldown reduced from 18 to 15 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Symmetra<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Teleporter<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Base shield health increased from 200 to 250.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Torbj\u00f6rn<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Forge Hammer<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Damage increased from 55 to 70.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Deploy Turret<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Build time reduced from 3 to 2.5 seconds.<\/li>\n\n\n\n<li>Base health increased from 225 to 250.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Venture<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Drill Dash<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Cooldown rate is now faster anytime Burrow is active, rather than requiring the player to be underground.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p><strong>Supports<\/strong><\/p>\n\n\n\n<p>Baptiste<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Renegerative Burst<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Cooldown decreased from 15 to 14 seconds.<\/li>\n\n\n\n<li>Radius increased from 10 to 12 meters.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Brigitte<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Inspire<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Duration reduced from 5 to 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>Illari<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Captive Sun<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Explosion radius increased from 8 to 10 meters.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>L\u00facio<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Crossfade<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Self-healing penalty decreased from 60% to 40%.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Sound Barrier<\/li>\n\n\n\n<li>\n<ul class=\"wp-block-list\">\n<li>Now falls faster when used in mid-air.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"959\" height=\"538\" src=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/orisa-skin-season-14.jpg\" alt=\"\" class=\"wp-image-20790\" srcset=\"https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/orisa-skin-season-14.jpg 959w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/orisa-skin-season-14-300x168.jpg 300w, https:\/\/immortalboost.com\/blog\/wp-content\/uploads\/2024\/12\/orisa-skin-season-14-768x431.jpg 768w\" sizes=\"(max-width: 959px) 100vw, 959px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Custom Game Updates<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A new option to enable or disable passive health regeneration is now available in Settings &gt; Heroes &gt; General.<\/li>\n<\/ul>\n\n\n\n<p><strong>Bug Fixes<\/strong><\/p>\n\n\n\n<p><strong>Maps<\/strong><\/p>\n\n\n\n<p>Temple of Anubis<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where spectating on the Temple of Anubis map could cause extreme performance issues.<\/li>\n<\/ul>\n\n\n\n<p><strong>Heroes<\/strong><\/p>\n\n\n\n<p>Brigitte<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where Brigitte could still get damaged while holding up her shield at the end of the Bash ability.<\/li>\n<\/ul>\n\n\n\n<p>Hazard<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed a bug where Vault would sometimes abruptly cancel itself when attaching to walls via Violent Leap.<\/li>\n\n\n\n<li>Fixed a bug where Vault sometimes wouldn\u2019t climb walls when Hazard was perfectly perpendicular to the wall.<\/li>\n\n\n\n<li>Fixed a bug where Vault wouldn\u2019t climb walls at all when Hazard\u2019s forward movement was partially impeded by a flanking wall.<\/li>\n<\/ul>\n\n\n\n<p>Mercy<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue causing Mercy&#8217;s resurrect lines to not play.<\/li>\n<\/ul>\n\n\n\n<p>Moira<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed a bug where Moira&#8217;s orbs would sometimes visually stop moving.<\/li>\n<\/ul>\n\n\n\n<p>Reinhardt<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where Reinhardt&#8217;s Earth Shatter ability was not affecting enemy heroes on certain floor sections.<\/li>\n<\/ul>\n\n\n\n<p>That\u2019s all you need to know about Overwatch 2 Season 14 patch nodes with all the hero buffs, nerfs and more changes to the game.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Season 14 and new hero Hazard is live in Overwatch 2 and update is bringing back the Christmas mode. Patch note for Overwatch 2 Season 14 are officially available and there has been quite some changes and buffs and nerfs to heroes. We got you covered with everything coming with Season 14 patch. &#8230; <a title=\"Overwatch 2 Season 14 Patch notes all buffs, nerfs and more\" class=\"read-more\" href=\"https:\/\/immortalboost.com\/blog\/overwatch-2\/season-14-patch-notes-all-buffs-nerfs-and-more\/\" aria-label=\"More on Overwatch 2 Season 14 Patch notes all buffs, nerfs and more\">Read more<\/a><\/p>\n","protected":false},"author":3,"featured_media":20789,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[147],"tags":[177],"class_list":["post-20787","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-overwatch-2","tag-overwatch-2","infinite-scroll-item","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Overwatch 2 Season 14 Patch notes all buffs, nerfs and more -<\/title>\n<meta name=\"description\" content=\"Overwatch 2 Season 14 patch is set to arrive on December 10 at 11:00 am PT (7:00 pm GMT). 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