Valve wrote in its announcement post, “Features here are experimental, and less polished than many other features we ship, so they’re all in a special menu and disabled by default.” In addition to this, Valve also released new guild rewards for this season. Here’s all that’s new in the latest Dota Plus update. Introducing an experimental feature for Dota 2. Currently, Dota Labs has three experimental features for Dota players to play around with.
Overlap Map
Every good MOBA player knows the importance of the minimap. The information provided by the minimap is crucial and helps the player know the condition of the game. While many may not bother to look at the corner of the screen for the minimap, Valve’s introduction of Overlay Map should fix that. With a hotkey bind, a large centered and transparent version of the minimap appears directly on the screen, giving the player all the information they need right in front of their eyes.
Related: How To Fix ‘Failed To Start The Game, A Party Member Is In Another Game’ In Dota 2
Modifier Key Filter Bindings
We’ve all had those shameful moments where we accidentally failed a gank or lost the team fight because we misclicked ultimates or stuns on creeps instead of the heroes. Well, a new experimental feature was introduced to fix this issue. The feature currently has four hotkey bind options.
- Interact only with Enemy Units
- Interact only with Ally Units
- Interact only with Hero Units
- Interact only with Non-Hero Units
The way this works, for example, is if we press and hold the hotkey associated with “Interact only with Hero Units” while trying to cast a spell, the game will not let you cast the spell on anyone else other than a hero. Meaning no more using ultimates on creeps!
High Visibility Hero Health Bar
One of the standout features introduced in Dota Labs is the High-Visibility Controllable Hero Healthbar. This tool adds a bold white background to the player’s hero nameplate, making health and mana bars more discernible during intense clusters of team fights. It’s a helpful addition that focuses on improving in-game visibility and player reaction times.